Leo's Assignment 4: Fowler Flap!

Here is all the documentation for assignment 4!

TL;DR

Source Files

Available on github.com at https://github.com/LeoSalemann/LeoSalemann.github.io/tree/master/hcde598/hw04

Also see hw04-fowler-flap on Onshape

Epilog 60W Laser Cutter (1/8 in. Arcryllic)

Special Thanks to ....

DAY ONE: What am I going to to do this time?

Hmm ... I wonder if I could make a wing flap mechanism?

AlexHe34 [ CC BY-SA 3.0 ], via Wikimedia Commons

A bit of googling around lead me to a an RC Univers forum post Showing a mechanism that's deceptively similar to to Joshua's scissor linkage.

Fowler flap linkage. Forum Post 31 user Ebola0001 on RC Universe

The post also references a 3D version on woodrel.com.

3D Fowler Flap, Woodrell Project Manamgent

DAY 2: Shopping Spree and a Mild Sense of Panic

Bought the Acryllic at TAP Belelvue. Scoured east side craft shops for OOMOO, finally ordered it. Relly hope Vetco has FR-1 or I'm screwed.

Started sketching the actual airfoil/flap assembly . The 3D gif was really useful for this.

Aha! There's only two attach points on the main wing!

I'm gonna have two airfoils, using the small one to cut a chunk out of the bigger one. The 3D gif helped me figure out that pins A and B will attach to the main airfoil (orange), G and H attach to the flap (blue) and everythign else is basically "free-floating."

Retracted
Extended.

I should cut this in cardboard first to ensure everything moves right before movig to Acryllic. Maybe OnShape motion will give me enough confidene.

DAY THREE: Is This Really Gonna Work?

Last night I was worried that this linkage would require too many "stacks" of struts & airfoils pinned togther. This morning I figured out I can cut out some spaces in the airfoils to accomoodate (red.)

I think I can get this to work.

Finally Made it to the MILL

Hoping to do some cutting tonight, but first gotta get smarter on OnShape. Start with Joshua's Class recordings. Yup, that definetly helped. So I think my course of action will be ...

  1. Start with Joshua's rivet & one scissor link.
  2. Copy and vary link length to build up the flap linakge.
  3. Figure out how many links need to share one rivet. If it's always two I'm in fine shape; If I need three on one rivet I'm kinda screwed and need new thinner material.
  4. Pull an airfoil in from Grashopper/Rhino to make sure I can do it.
  5. Extrude the airfoil to make it solid.
  6. Punch a hole for the rivet. And attach linkage
  7. Make the final airfoils in Grashopper, pull into OnShape

Make Some Short Links

Start with Joshua's, shrink it to AB and DF below. For now, add a "fake link" BF just for them to have something to "push against," and create a simple AE instead of the bent-line AEH.

Start with AB and DF.

Okay, I've got the link in my own OnShape document. No easy way to convert to sketch and/or scale it, so I'll have to rebuld. Start with the hole; it's 6.198 mm.

Link AB

Build a new circle from scratch at the origin, set diameter to 6.198 mm. Copy/paste to create a second one. Set up a construction line between them. Add a "real" line underneath, to start the one edge of the linkage.

I might be able to do this..

Copy/paste the blue "link edge;" add a consturciton line so everything can be the same distance from the rivet hole.

Getting closer...

A couple more construciton lines, a pair of 3-point arcs, a generous sprinkling of "equals" constrains and ...

My First Link!

Now all I have to do is change the length (7.518 mm) to anything I want for the rest of the links. I can also change "hole to edge thickeness" (1.647mm) to get closer to Joshua's verison. In fact, I have Joshua's link in my document! I can just add some construciton lines and dimensions and ...

All the critial rivet-fitting dimentions match, length can be adjusted as-needed.

Extrusion

Back to Joshua's part, figure out the extrusion height. Looks like 2.381 mm.

Reverse-engineering the extrusion.

A quick visit to the Exrusion command, insert the part into the assembly, and ....

Whoo hoo! I got a part!

Okay, Let's Lay This Out

First, Imma copy/pasta a little miny part five times for a total of six. Then in Assemly mode, I'll insert and orient them. That'll give me some idea of how much each one needs to be stretched for the final fowler linkage. Okay, let's try this. Replicate one part at one lenght, arrange in Assembly View.

Got all my sketches, nicely named.

Now it's time to ...

A Fine Fleet of Extrusions

Arrange And Stretch

Time to pivot to Assembly mode, where I learned a valuable lesson about naming my parts. Arrange them to match the folwler flap gif, so all I have to do is scale. We'll use Link AB as the baseline, call that lengh 1.0.

Gotta make this ...
... Look like this.

Easy,right? Eyballing things, Imma guess:

Y'know? This would be a good time to leverage OnShape's version control system.

Just in Case.

Y'know what, I also res-scaled AB and GH to make them 10 mm long instead of 12 mm. Right then, back to Sketch mode, adjust one dimension on each link. Pivot back to Assembly mode, arrange the parts a bit, and ...

via GIPHY

Well whaddaya know?

Time to Put the Bend in Link AEH

This one makes me nervous. Need to somehow "break" and "bend" Link AEH. Back to Sketch Mode. But first, capture another version.

Remove the main (60mm) length dimension constraint.ß Delete the lines entirely.

Link AEH with sides removed.

Add a couple new consturciotn lines to create the "bend." Add some dimentions to set the length of the "legs: and the angle between them.

New bent construciton lines.

Move the circles, rebuild the arcs, add some more constraints. Now I have everything but the actual bent lines.

How am I gonna bend this thing?

If all else fails ... MOAR construciton lines!

Hope that's enough construction lines.

Cool! Onshape was smart enough to find where the constuction lines crossed, and to snap the real lines there! All I need now are a few more constraints.

Hope that's enough construction lines.

via GIPHY

Okay, the tricky part was to select a "real" line that's colinear with (and shorter than) a construction line. This is where select other came in handy.

Select other.

Nevermind, I had to reconstruct a bunch of stuff. Things are much better aligned, and even my construdtion lines are fully constrained.

Maybe it will work this time.

Yes! It worked!

It did!

Re-extrude, remake the part, reposition in assembly. Can't wait to see how this turns out!

Dammit. Forgot a Hole, and everthing's too short.

I'm Gonna Need to Fix This Thing

Basically I missed Hole E. I still don't beleve Hole C is necessary. I think it's there to attach a pushrod since this is for raido controlled model. I should also rescale some lengths.

LinkCurrent LengthNew Length
AB 1030
GH 1030
FED2070
DG 3090
BF 3090
AEH60180
New Lengths

DAY FOUR: Scaling and Holing

We've got our target lenghts from last night, so get on with it. Going from this ...

Too Short, missed some holes.

... to this! I was pleaed that bent-link AEH was as easy to scale as everything else; just re-scale each leg. I was concerned my dimensionins & constraints would have made it impossible to scale a leg without throwing the whole sketch into an unsolvable tizzy, but I somehow got it right this time.

Getting closer.

Y'know ... I'll bet there's an elegant way to make the length of one link proprotional to the rest, so I could just scale one measuremnt. I also think I'm not going to have time to find/learn it before this thing is due. Moving on ...

Now, About Those Holes ....

Eyballing it, Imma need to punch a hole right in the middle of AEH, and maybe two "hole widths" away from the bottom hole of FED

Link AEH turned out to be easy. I already had an intesection point at the "elbow," so I added a new crcle there, settng the diameter to match the other two.

Link AEH with a third (center) hole.

For FED I added a new constrution line, dimensioned the length, then placed a circle there in the same manner as AEH.

Link FED with a third (near bottom) hole.

The cool thing is, when I went back to the assembly, the holes where there! No "re-baking," rebuilding, or anything!

Holy ...

Pinning it Together - Layering Matters

Okay, Imma 'bout ready to set some motion constraints and place some rivets. But first, Let's look at this thing from a different angle and sort how how many layers each rivet has to penetrate.

Looks like every joint is two layers -- never three (below.) It goes like this:

  1. Start by laying down BF and AEH.
  2. Add AB and DF next.
  3. Now add GH.
  4. Finally DG goes last.

So everything's pretty normal, except GH is kinda wierd in the way it lies between AEH and DG.

Maybe I don't need to buy new material tomorrow.

Put a Pin in It (or Several)

It took a lot of wierd twisty-turny orientations, but I was able to establish all the revoluate and fasterner mates.

Pinned and Mated

Can't quite get it to move though, I need to go back to Joshua's vidcap and figure out how he did that. Couldn't find it in the video, tried some googling, decided to use Fix to hold BF still while I move everything else. Things move, but Imma need to adjust some lengths.

Kinda ...

All right, let's pull up the "Pinned and Mated" figure, and add the pin labels.

Gonna hafta (re)rescale this thing.

Ready to Rescale (Again)

Okay, get closer to Ebola0001's flap likage, I'm going to need shrink AD by 20% or so to make AB point to the lower-right instead of lower left.

Hey wait a minute ... AEH and DG are pinned in the wrong place! Lemme fix that and try the motion again. Undo and redo some revolutes and fastners. Introduce rotation limits on AB. Add a nice animation and ...

Closer, but shoudl still re-scale.

Find the Pivot

Imma go back to Ebola0001's gif and isolate the one frame where link GH is vertical. Here we go.

GH is pointing the wrong direction.

The main problem is GH. Link DG needs to be longer so GH points northeast instead of northwest. FED could be shorter but I'm scared that's going to throw a bunch of other stuff off. I'll just adjust DG for now.

DAY FIVE: OMG It's Due Tomorrow and I Haven't Printed a Darn Thing

Stay calm, stick to the plan and make DG longer. While we're at it, let's make GH look more like a flap.

Edit the Link GH sketch. Remove all the outer stuff, leave the two rivet holes behind. Add an arc on one side; two lines on the other.

Lame teardrop "airfoil"

Add some dimensions to line things up.

Shouldn't the blue stuff turn black?

Try out the motion. Looks about right, but kinda hard to tell. Let's make the airfoil longer.

Looks like I'm getting away with it.

Bump up the 48 mm "taper length" to 80. Yeah I think I can live with this.

Happiness with the flappiness.

Let's Print This Thing!

Wish I had time for legit NACA airfoils, but Imma print what I got now, maybe iterate later. Right, then; let's start with Joshua's kerf correction procedure ... took forever to figure this out. Eveentually needed help from Joshua direclty. Now I know to Make your Parts visible. I must've spent twenty minutes trying to Move Face on extrustions.

With that sorted, it was straightforward to export to DXF, and pull that into Adobe Illustrator. Just hand to set a 1:1 scale with units = Millimeters. Started with a test cut on cardboard to make sure IRL motion matched what OnShape was promising. Used regular cardboard settings from prior assingments.

Good clean cuts.

Right after lifting the parts out, I which I had labeled them. Thanks to OnShape, I could arrange them pretty quickly by size.

Layout looks good.

There was a bit of squish and crunch to get the fasteners throuh. The rougouness and pinchiness of the joints made movmement a little difficult, but it was still possilbe.

Hey, it works!

On to Acryllic!

It's really disconcerting when everything's easy for a change. The only difference between cardboard and Acryllic was the speed and frequency setting.

Waayy lower on the speed.

Also brief bits of "flame drama" as the laser burnt through the paper smudge and scratch protection, bugt the parts came out fine.

About the same as cardboard, really.

A scraper and some TLC got the paper off.

Hope the fastneres go through.

Fastners required a more oomph to get through the holes, but fit nicely once the were set.

Two for Two!

Twenty Minutes Left - Let's Do Some Airfoils.

No time for fitting and simualtion on OnShape, but we can pull some foils direclty into Illustrator from prior homeworks, and scale to fit.

Real NACA airfoil laid over lame teardrop.
Remove the teardrop, but keep the fastner holes.

Couple more airfoils. This time make a hollow airfoil to hold the fowler mechanism. Before cutting, delete the linkage outline but keep those fastener holes.

Same game for the main foil.

There was no fast easy way to line up the main airfoil, the fowler linkage, and the flap. All I could do is eyeball it, but I linke what I'm seeing.

I thhink it'll fit

Pop off links BF and GH, snap in the airfoils and ...

Done! Let's finish the writeup and go to bed!
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